MonGirl Conquest public release and weekly report



Hello! MonGirl Conquest’s v0.1 public wave is up for grabs! Don’t forget to check it out if you haven’t already.

Artists are finishing their tasks with the last bits of art scheduled for the next week. Here’s frog’o’mama’s preview. She’s pretty much finished and I’ll put her in the game after clearing some stuff from the public release. Everything else will arrive soon. Stay tuned for previews!

I’m polishing out the final result to release v0.1.1 without any problems. It should arrive in the usual release window, June 14th-16th. If anything will change, I will make a separate info post.

Removed target confirmation in all encounters. Previously players needed to click the skill menu, pick a skill and then confirm the target. Now, it’s just skill menu -> pick a skill. Auto-attacks are one-clicks. This should make the encounters quicker and more fluent. Though I’m always open for your feedback!

Fixed a problem with unique items like clothes. Now, the game properly counts equipment items on the character towards the limit. So, you can’t craft a new set of clothes just to find out that you already have it.

Added a cursor to the gallery code input window. It’s geared more toward the mobile devices, but it’s always convenient to see which digit are you inputting.

As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^

Files

MonGirl Conquest_01_Win.zip 275 MB
Jun 05, 2023
MonGirl Conquest_01.apk 206 MB
Jun 05, 2023
MonGirl Conquest_01_Linux.zip 283 MB
Jun 05, 2023
MonGirl Conquest_01_MacOS.zip 409 MB
Jun 05, 2023

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