Weekly report for MonGirl Conquest v0.1.6
Hello! MonGirl Conquest’s v0.1.5 Magus release wave is up for grabs! Don’t forget to check it out if you haven’t already.
Artists are hard at work, and you can see the first, work-in-progress preview here. It features the new girl, mommy lynx. This time we decided to go with a more sporty look while preserving the “milf” idea. Catarina’s new scene is in the work too, though, at the moment, the artist is finishing her base art. If all goes well, the first preview should arrive next weeks. Oh, and we plan to animate Catarina’s new scene in Spine 2D, just like her first one.
Scene feedback poll is still up if you didn’t participate in it. Judging by the current results, players would like to see an option to turn story scenes into the usual animations, just like the common girls have. I’ve started working on this feature and it should be ready next week. Just to avoid any possible confusion, this change will give players an option to sidestep the narrative part and focus on the animation. If you would like to see the full scene, the option will still be there. Also, don’t forget that hitting the Shift button will hide the text box during dialogues/scenes.
I’m more or less done with the optional branch quest for MonGirl Conquest v0.1.6, and started working on the main quest line. It will feature a new scene with our big kitty Catarina. I’m already editing her new scene and working on the new sounds. There are around 110 new lewd sounds to make the upcoming animated scene even better.
Found out about a problem with in-game links to Patreon. That’s pretty strange since I did 0 changes to that code. Testing showed that only Patreon has any issues, other sites like Youtube and Google work fine. I made a support ticket about this and waiting for Patreon’s answer. We all know how they usually work, but let’s hope for the best.
Fixed a problem that sometimes showed Android/mobile buttons in desktop releases.
Fixed a problem with vanished and misplaced HP bars for some enemies. Namely, the skeleton and bear encounters.
Fixed a bug that crashed the game if you tried to delete a saved game. This change won’t affect any of your current saves, just remove the problem in the future release. At the moment, you can safely overwrite saves without any problems.
As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^
Get MonGirl Conquest
MonGirl Conquest
Adult hentai RPG with exploration and monster girl seducing!
Status | In development |
Author | Yeehaw Games |
Genre | Role Playing |
Tags | Adult, Animation, Anime, Casual, Erotic, Exploration, Hentai, Monster Girls, NSFW |
More posts
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- MonGirl Conquest v0.2.7 release and full change log28 days ago
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- Weekly report for MonGirl Conquest v0.2.736 days ago
- MonGirl Conquest v0.2.6 public release is here!38 days ago
- Weekly report for MonGirl Conquest v0.2.744 days ago
- Weekly report for MonGirl Conquest v0.2.752 days ago
Comments
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Friends, when can the updated version of your game be announced on this platform, 0.14 can not meet me
Err... Sorry, I don't get the question. Is something wrong with 0.1.4 version on Itch?
Sorry, my English is not good, maybe I didn't make it clear. I mean, I can only see the 0.14 version that can be downloaded on Itch. When will 0.15 and 0.16 be released on Itch, thank you, friend
I've answered this question a thousand times across my games already. This. Use these info posts.
I have a bone with your answer here.
As I mentioned in a previous topic, the link you are providing DOES NOT give access to download links, only to a plain text list of 'waves'.
You would ONLY GET ACCESS to the downloads after registering as a patron.
Until you understand and correct those, people will keep asking you for the links...
Well, the initial question was about is it okay that Itch doesn't have v0.1.5 version of MonGirl Conquest while I'm already writing weekly reports for v0.1.6. The info post I provided has this information.
No, you can't download the game from the info post. Since we are talking about Itch and the public version of the game, the only relevant information there is the public release date. Even more, once the date arrives, I will update the game on Itch directly, and you don't need to access my Patreon at all. All this information is accesable without supporting me. So, why should anyone ask for it and wait for hours or days instead of just looking up in a matter of minutes?
If we would talk about a patron who are using Itch as the main platform, such player could use direct links from weekly reports. Plus, my Patreon has both collection and tag filtering for easier and quicker access.
I honestly don't get what are you trying to say, and what's the problem with my logic is.