Weekly report for MonGirl Conquest v0.2.6


Hello! MonGirl Conquest’s v0.2.5 Magus release wave is up for grabs! Don’t forget to check it out if you haven’t already.

Artists are hard at work, but the weather decided to throw a wrench into the plans. Some colds popped up, hindering the overall progress with the artwork. So far, it shouldn’t affect the total number of scenes we’ll prepare for v0.2.6, just postponed them a bit within the development month. Anyway, Pharaoh mommy is close to the finish line and should arrive closer to the weekend. Stay tuned for news and sneak peeks!

On the brighter side of things, we made good progress with the alternative seduction encounters. While it still may not make it into the upcoming update, it’s a good step towards the test run, which will help us to determine if you, the players, want to see it replacing the current seduction encounters.

I’ve finished the main bulk with logic and scripting for the main story part. You’ll visit Queen Adia’s feast, get her very personal gratitude, and show off your dancing skills with Cleo. Now, it’s time to polish it up and prepare everything for the artwork’s arrival.

Skeleton encounters went the dodo way and now gone from exploration zones. Bunny mommies took their place. I’ve also updated the zone info preview.

Fixed a problem with Catarina x Cleo scene starting again right after ending.

 

As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^

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