Weekly report


Hello! MonGirl Sexpedition v0.99.3 Magus release wave is up for grabs! Don’t forget to check it out if you haven’t already.

I had to spend some time on real life stuff, so there’s not a lot to report. I’ve already received Hanako’s art pack for her new scene but didn’t have the time to properly check the psd file and assemble the testing pack. It should be ready soon. You can expect the preview during the weekend. Mona’s new dress is on the finish line. The artist working on it informed me that it should be done on Monday tops. As always, I’ll post previews as soon as possible.

Release date should stay in the usual middle of the month, despite the slight setbacks for real-life problems and holidays. If anything changes, I will make a separate info post to keep you all up to date.

As for the main content, aside from Hanako’s new kinky experiment, the main event will be centered around the party after defeating the final boss and getting the good ending. I’m working on adding different cutscenes and activities to the mix at the moment.

Adjusted text for the minotaur chief after kicking out the ogres from their camp.

Fixed a bug that prevented Naka from using her cutest skin during her cutscene in Mona’s shop.

Added green, blue, and red herbs to Ar’Abad’s merchant to make it easier for players to buy garden upgrades and pictures from the artist in Bright Meadows.

Optimized and cleaned up some old code before the release. I’m not sure if it will make a noticeable difference... But, hey, if it will help somebody on low-end PCs, it was worth the time.


As always, if you don’t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^

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