MonGirl Sexpedition v0.27 release and full changelog


MonGirl Sexpedition v0.27 is up for download! You can get the new version here. So, let’s see what’s new aside from the usual story stuff.

H content

v0.27 brings 2 new H scenes with Mariam and Rena. You can check out the preview for Mariam’s event here. After she settles in Jack’s home cave, Mudbrick will have a wild idea. He’ll share it with you, and after a small quest, Mariam will have a new H option available at any time. As always, Mariam’s H scenes have special voice acting. If you are a fan of some juicy oral action, this will be right up your valley.

Rena received her first H event. Meet her in Thula’s inn and after a cute cutscene, you’ll get to know her closer. Plus, the fluffy tail, of course. You can see the preview here. As you may guess already, she’s not a kitty…

New features and activities

There’s a new hot springs zone around Thula’s outskirts and it’s a good way to relax. I’ll add an option to invite girls there for dates and other fun in the future, but there’s someone who will keep you company for the time ;)

I finished working with the control remap plugin and it covers most players wished about being able to customize the combat layout. You’ll find the new button in the global options. The mouse is a no-go since it uses a different handler. Plus, you can reload the default config if something goes wrong. I’ve done a lot of testing, so let’s see your feedback. Just in case, I made a FAQ entry about this.

The difficulty system is done. We’ll start with reducing incoming damage and I guess later bosses won’t use some of their special attacks. Either way, the option will be available in the global options menu and the change is effective immediately. No need to restart the game or load up a previous save.

Players decided on special Elly’s look via the poll – it’s the provocative enchantress! She’s a bit shy to try something like this, but she’ll manage! You can change how characters look during the dialogues by making illusions with Maggie’s help. Just talk to her after improving your home and she will be able to help you. Each illusion costs 2 dream shards aside from the classic one. Once bought, you can swap between the illusions without any additional costs.

Implemented a new feature – floating names of active zones on the global maps. These will appear as you’ll get closer to active zones and disappear once you move past them. So, you won’t see them all over the place. Hopefully, this will help with locating active zones on the global map.

Added a shop function for Agatha. You can use it after completing her quest for learning magic. Aside from several potions and talismans, she will offer wisp guides. Like mail pigeons, wisps are bound for certain locations and can guide Jack there. I made two options for now. One is for kitsune shrine in the deep Niko forest and the second one leads to hot springs zone in Thula’s outskirts. The first one is free!

Small fixes and improvements

Fixed a rare bug caused by unequipping Jack’s weapons and armor. Also, I changed the logic to forbid leaving slots “naked”.

Fixed a rare bug that deactivated Jack’s fighting skill during the return from deep Niko forest.

Agatha’s shop is now properly marked as hers, not Elly’s.

Changed colors for HP, MP, and stamina bars in the upper right corner for combat zones. Now, HP has a red tint, MP is blue, and stamina is green. Hopefully, this change will help players to get Jack’s status at a glance.

Fixed a bug where MGS froze if the player teleported back to their home by getting caught by a monster girl while their friends were waiting there to discuss the ogres.

Made an upgrade for Maggie’s flask. It’s a new type of trophy that increases the maximum charges held in the flask. Of course, these will automatically refill during the day change. This should help players to explore more without potion buying/farming. You can find it after the new boss fight along with other stuff.

Low stamina will kick in around 0 for running instead of using the same logic as swinging the weapon (around 20). This should help with last second dodges after attacking a dangerous enemy.

Fixed a cancel sound triggering if the player has low MP while entering a new zone or loading up a saved game with a low MP count. The sound now properly fires if the player tries to use a skill with insufficient MP.

Fixed some map geometry/graphical glitches with tiles. Like the mountain patch close to Mino cave.


As always, if you don’t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^

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Preview looks like NTR

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It's a free will option. If you don't like it - skip it.