Weekly report


The Master release wave is up for grabs, don’t forget to check it out!

The artists are hard at work and I expect some art to pop up during the week. Namely, Sarana’s H scene and the last addition to Ada’s already impressive wardrobe. It will be a lewd dress from one of the Octa enclaves. 3 H scenes are planned for v1.3.5 (not counting the variations), so stay tuned for updates.

Anubis scene from the previous update will get a small touch-up since the artist didn’t have time to do this before the release. I’ll add the art both to the game and the art packs for tier rewards.

Speaking about H scenes, I’m polishing new Sarana’s event. You can get it in the baron’s mansion after watching the cutscene about Jinko. This H scene will feature group action with some male clients. BECAUSE NOONE CAN STEAL MY TIGER GIRL! *slams a fist into the table* The narrative part is already done and I’m waiting for the art.

As planned, I’m working on getting the ambiance sound control for the options. It’s almost done but requires some testing since the new way of playing ambiance is not compatible with the previous one. So, double-checking is in order to avoid some nasty bugs.

v1.3.5 will bring another trap tack with rolling boulders and spikes. Yeah, similar to the one you can already see in the castle’s ruins on Ikko island. Looks like players liked this type of reflex-based activity the most. Also, I plan to gather feedback on the quick time event from the previous update. Though a bit later, then more players could try it out.

Fixed a grammar error in the description of “Vigil Aeterna” skill. No changes in logic and stats.

New monster girls 0 / 1

New H scenes 0 / 5

New puzzles & trap tracks 0 / 1

New dresses 0 / 1

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