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Weekly report


All art pieces are in production, including 2 new characters, the dress, combat sprite and the H scene. v0.2 will be pretty rich in the graphics department. The dress should be ready during the next week with other pieces following up shortly. Some artists are busy with the Chinese New Year so their artwork will be a bit later.

I’ve drafted out the narrative for the new H scene and, with a bit of polishing, it will get into the game in two days tops. Also, the main story is laid out in the sketch layout with stuff like new battle backgrounds and combat sprites. I’ll see if I’ll have time to finish them all.

Sarana and her guest storyline moved from January into February’s update. She’ll get optional missions with her own H content similar to Yorna’s vagabond and Octa church’s quests that will span across several releases.

H events got some interesting feedback and I’ll find the time to see if these tips can be used without redrawing the entire scene. If everything goes right, active H animations will receive some “touch-ups”. I already started working on the first one.

Otherwise, it was a pretty ”tech” week with a lot of tinkering inside the game logic and preparing new items + weapons.

New H scenes 0 / 1

New puzzles 0 / 1

New clothes 0 / 1

New characters 0 / 2

New missions 0 / 2

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