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Dev's plans for December -> January period


Hello! Let’s see what you can expect outside of the mandatory story update in Ouro v0.1.5 with a new puzzle, implants, software and other toys to play with.

The upcoming release will bring freeroam zones. Similar to Yorna’s territories, these will be open for free exploration, farming or combat training for Kira. Just like in Yorna, enemies and resource nodes will respawn after you leave the map.

Some players mentioned that they would like to get a place to play with new guns - here’s your chance. New freeroam zones will unlock with plot advancement, featuring new enemies and resources.

Players will meet new characters, one for the main storyline and another one for a side story. Gai Noob is back from and already working on their prototyping. Keep tuned for updates - I’ll post them as soon as I’ll get new art.

I didn’t have enough time to update main city zones with new visuals so this change shifts to December - January period. This should add a more fitting image of some parts of the N city like the trade district.

In v0.1.5, I’ll work on cleaning kits to remove existing weapon upgrades from the gun so you could try different combinations and pick the one you’ll like best.

Some players mentioned they wanted to see more lore about Ouro’s world. I’ll try to implement it at least partly in v0.1.5 to ease getting into the game and understanding what’s going on.

Monthly polls are a good tradition, you can pick a new dress for Kira in this post. It will stay for about a week so everyone could participate.

I want to run another poll a bit later. This time it will be about Master+ tier rewards. Since Ouro has fully animated scenes, HD art reward looks kinda weird there. I put loops from each phase of the H scene along with the usual HD art to test the waters and want to discuss it with patrons. The main question will be "do you want a full scene put into a movie or loops are more than enough?".

Patreon page got a new update on the goals tab. The next one will allow me to prepare 2 fully animated H scenes per update instead of one. Detailed Live2d animation takes a lot of time and effort but we can do it with the help of talented people.

The New Year is just around the corner - this means both I and artists will have less time on their hands. I’ll try to minimize the effect on the update though. Anyway, if something big happens, I’ll make a post to update you beforehand.

Also, I would like to mention that some players experienced problems with animation. If you encounter any kind of weird behavior - please contact me with the info so I could look into it.

That's it for the main goals. Stay tuned for news, updates and previews and don’t be shy to share your thoughts or problems via comments or messages.

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Comments

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It feels weird not recieving  Yorna notifications

(+2)

^^ Well, Ouro is here to take its place as the main project - I'll try my best to make a great game out of it.